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This page includes an intro and unique info about this beastie. For more info that is relevant to all of the Gloom creatures go to Beasties.


The thief is a creature of the Gloom. While there's a thief on your lands you can't do actions around him (including designing actions). In order to banish a Gloom thief you need to hit him 7 times, each time costs one energy. Once the thief is gone you can continue do what ever you like, as long as there are no more beasties on your land. A thief might appear when taxing houses starting from level 15.

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